System.Text.Encodings.Web 4.0.0
Provides types for encoding and escaping strings for use in JavaScript, HyperText Markup Language (HTML), and uniform resource locators (URL).
Commonly Used Types:
System.Text.Encodings.Web.HtmlEncoder
System.Text.Encodings.Web.UrlEncoder
System.Text.Encodings.Web.JavaScriptEncoder
When using NuGet 3.x this package requires at least version 3.4.
Showing the top 20 packages that depend on System.Text.Encodings.Web.
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
The System.Text.Json library is built-in as part of the shared framework in .NET Runtime. The package can be installed when you need to use it in other target frameworks.
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9 |
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
When using NuGet 3.x this package requires at least version 3.4.
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8 |
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
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8 |
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
System.Text.Json.Nodes.JsonNode
System.Text.Json.Nodes.JsonArray
System.Text.Json.Nodes.JsonObject
System.Text.Json.Nodes.JsonValue
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8 |
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
The System.Text.Json library is built-in as part of the shared framework in .NET Runtime. The package can be installed when you need to use it in other target frameworks.
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8 |
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MonoAndroid 1.0
- No dependencies.
Xamarin.WatchOS 1.0
- No dependencies.
Xamarin.TVOS 1.0
- No dependencies.
Xamarin.Mac 2.0
- No dependencies.
Xamarin.iOS 1.0
- No dependencies.
WindowsPhoneApp 8.1
- No dependencies.
WindowsPhone 8.0
- No dependencies.
Windows 8.0
- No dependencies.
.NET Standard 1.0
- System.Threading (>= 4.0.11)
- System.Runtime (>= 4.1.0)
- System.Resources.ResourceManager (>= 4.0.1)
- System.Reflection (>= 4.1.0)
- System.IO (>= 4.1.0)
- System.Diagnostics.Debug (>= 4.0.11)
- System.Runtime.Extensions (>= 4.1.0)
.NET Framework 4.5
- No dependencies.
MonoTouch 1.0
- No dependencies.